3/3/09

Someone Done Hoodoo the Hoodoo Man

I've been stewing about the upcoming Survival of the Fittest and Heart of the Wild changes. And said stew isn't turning out to be a delicious blend of vegetables and spices.

It has even crossed my mind to quit WoW. Things have become fairly mundane for me in WoW. Heroics are a joke; I barely run those now. Naxx, Maly, and Sarth have been on farm for me for the past three months. Ulduar is the only thing up and coming (plus the new Vaults of Archavon boss) that makes my whistle whet. And all of that doesn't help when Blizzard is poised to make bears the same as warriors, paladins, and death knight tanks.

I won't quit WoW, though. Until they have methadone clinics for WoW addicts, I'll forever be hooked.

This massive change has had me reevaluating my current bear build. I used to think my build was pretty good, but I'm seeing some major flaws in it now and for in the future.

First off, Improved Mark of the Wild is a must now. The passive 2% increase to stats that this new talent provides in 3.1 cannot be disputed (thanks, Karthis!)

Why did I have two points in Shredding Attacks? Somehow I thought the two rage points (4 in a rotation) would prove to be beneficial in the long run. Goodbye!

So, I am dropping Shredding Attacks and Brutal Impact completely. Brutal Impact was a talent I appreciated a lot in Heroics, particularly as I was gearing up. If I lost aggro on a mob I could just stun them and have a few extra moments to focus on them. I've always respected it as a PvP talent, but this is just a case of taking some PvP mentality into PvE.

Omen of Clarity
: This talent has left me in a bind. In BC I wouldn't have been caught dead without it. Rage is hardly an issue now for any tanks that use that mechanic. I appreciate its usefulness as, say, cat or resto, but no longer for bear. Plus, I've gotten along just fine without it for all of LK.

King of the Jungle is giving me some trouble. It'd be a nice threat boosting talent, at least when initially pulling (I always have enrage up when I pull). However, in the middle of a fight it's not so useful as #1 aggro. It's either two points in this or I cave and put a throwaway point in Omen of Clarity and this for only a 5% increase in damage.

Unless any one of the two readers of this blog decides that Omen of Clarity is more useful than two points in King of the Jungle, I'll be working with this build.

Until the next Faerie Fire pull...

-Lushious
 
Love All Animals
World of Warcraft is a copyright of Blizzard Entertainment. All rights are reserved and no willful infringement upon their intellectual property is intended. Any content that serves to undermine this mission goal will be promptly removed, upon the copyright holder's request. All additional content is the intellectual work of the author.